AI Insights · Timothy · April 2024
Top 5 Gacha Games on iOS in Belgium - Q1 2024
Explore the performance of the top 5 Gacha games on iOS in Belgium for the first quarter of 2024, with insights on weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Gacha games on the iOS platform in Belgium showcased varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Whiteout Survival from Century Games Pte. Ltd. saw its weekly revenue peak at around $44.8K in the first week of January, followed by fluctuations, ending the quarter at approximately $30K. Weekly downloads began at 3.2K but showed a declining trend, closing the quarter at 1.9K. Active users started at 16.3K, increased slightly to 18.9K mid-March, and then ended at 18.1K.
Last War:Survival by FirstFun experienced a significant rise in weekly revenue, starting at $6.2K and reaching $35K by the end of March. Weekly downloads displayed a peak of 8.6K in mid-January but gradually decreased, finishing the quarter at around 3.2K. Active users showed an upward trend from 7.9K to 12.5K in late February, stabilizing at 10.7K by the end of the quarter.
Rise of Kingdoms from Lilith Games maintained steady weekly revenue, starting at $13K and peaking at $17.1K in early March, with a slight decline to $11.6K by the end of the quarter. Downloads remained relatively stable, fluctuating between 770 and 339, ending at 548. Active users saw a decrease from 5.1K in January to 4.5K in late March.
RAID: Shadow Legends by Plarium Global Ltd. had varied revenue, starting at $6.9K, peaking at $12.3K in early March, and ending at $9.2K. Downloads were low, ranging from 338 to 191, and active users followed a slight downward trend from 795 to 569 by the end of March.
Age of Origins:Tower Defense from Hong Kong Ke Mo software Co., Limited saw consistent weekly revenue, peaking at $10.3K in late January and ending at $8.8K. Downloads were relatively low, starting at 642 and dropping to 370 by the end of the quarter. Active users fluctuated, starting at 3.9K, peaking at 4.6K in early January, and closing the quarter at 3.2K.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.